@mrnulls said:
Great tips for keeping projects optimized and efficient especially helpful for low-memory devices. Have you noticed a big difference after enabling the Temporary screen option?
Yes, enabling the Temporary Screen option (sometimes called “render-to-temp surface” or similar, depending on the platform) can make a noticeable difference on low-memory or lower-performance devices, especially in mobile game development or app prototyping.
To lower memory consumption in your user interface, streamline your layout by limiting the number of screens, widgets, and font variations. Refrain from using high-resolution images or transparency effects. Instead, use repeated patterns or smaller images to optimize performance. Activating the 'Temporary' setting for screens ensures they load only when required, which enhances both memory efficiency and app responsiveness.
After every updates on the android version phones it consumes lots of space of the memory. As now i have installed one UI 7 it holds lots of GB from my phones memory so, this have become a major issue about the memory storage.
Comments
Yes, enabling the Temporary Screen option (sometimes called “render-to-temp surface” or similar, depending on the platform) can make a noticeable difference on low-memory or lower-performance devices, especially in mobile game development or app prototyping.
To lower memory consumption in your user interface, streamline your layout by limiting the number of screens, widgets, and font variations. Refrain from using high-resolution images or transparency effects. Instead, use repeated patterns or smaller images to optimize performance. Activating the 'Temporary' setting for screens ensures they load only when required, which enhances both memory efficiency and app responsiveness.
After every updates on the android version phones it consumes lots of space of the memory. As now i have installed one UI 7 it holds lots of GB from my phones memory so, this have become a major issue about the memory storage.